⚠ {{ warn }}
{{ floorMapName }}
ROUND
{{ round }}
STREAK
{{ streakX }} / {{ streakY }}
{{ a0.ringEl }} {{ a0.imgEl }}
✓ READY
{{ d.dur }}
{{ a0.tipName }}
{{ a0.tipDesc }}
{{ d.dur }}
{{ a0.plate }}
{{ a0.orderRank }}
{{ a0.spd }}
{{ a1.ringEl }} {{ a1.imgEl }}
✓ READY
{{ d.dur }}
{{ a1.tipName }}
{{ a1.tipDesc }}
{{ d.dur }}
{{ a1.plate }}
{{ a1.orderRank }}
{{ a1.spd }}
{{ a2.ringEl }} {{ a2.imgEl }}
✓ READY
{{ d.dur }}
{{ a2.tipName }}
{{ a2.tipDesc }}
{{ d.dur }}
{{ a2.plate }}
{{ a2.orderRank }}
{{ a2.spd }}
{{ e0.ringEl }} {{ e0.imgEl }}
{{ d.dur }}
{{ e0.tipName }}
{{ e0.tipDesc }}
{{ d.dur }}
{{ e0.plate }}
{{ e0.orderRank }}
{{ e0.spd }}
{{ e1.ringEl }} {{ e1.imgEl }}
{{ d.dur }}
{{ e1.tipName }}
{{ e1.tipDesc }}
{{ d.dur }}
{{ e1.plate }}
{{ e1.orderRank }}
{{ e1.spd }}
{{ e2.ringEl }} {{ e2.imgEl }}
{{ d.dur }}
{{ e2.tipName }}
{{ e2.tipDesc }}
{{ d.dur }}
{{ e2.plate }}
{{ e2.orderRank }}
{{ e2.spd }}
{{ centerLog }}
⚑ FORFEIT THE BATTLE?
{{ forfeitText }}
{{ moveMistEl }}
{{ activeName }}
{{ hoverName }}
{{ hoverPC }}
{{ hoverMeta }}
{{ hoverFxEl }}
{{ hoverText }}
◎ SELECT TARGET
{{ pendingName }}
⁂ DECREE OF BATTLE ⁂
{{ c.portraitEl }}
{{ c.move }}
{{ c.targetName }}
{{ c.power }}
COMBAT LOG this encounter · click outside to close
ROUND {{ t.round }}
{{ l.text }}
INVENTORY
{{ c.g }}{{ c.n }}{{ c.q }}
Inventory full — any newly acquired items will be LOST until inventory space is freed.
{{ it.genderGlyph }}
+
{{ invTip.name }}
{{ invTip.meta }}
{{ invTip.stat }}
{{ invTip.eff }}
{{ itemDet.name }}
{{ itemDet.meta }}
{{ itemDet.stat }}
{{ itemDet.desc }}
{{ rw.k }}
{{ rw.v }}
COMPARED WITH WHAT YOU WEAR
{{ cp.slot }}
{{ cp.curName }} {{ cp.curStat }} {{ cp.curSock }}
This item {{ cp.newStat }} {{ cp.newSock }}
{{ cp.delta }} {{ cp.sockDelta }}
Worn totals include refinement and anything socketed. Slot counts are gem + rune + scroll.
EQUIP ›
▲ UPGRADE
⚒ DISMANTLE
Dismantles for {{ itemDet.dismNote }}
CLOSE
DISMANTLING
{{ dismSubtitle }}
{{ dismConfirmTitle }}
{{ b.label }} {{ b.count }}
SALVAGE {{ dismYields }}
Steam · Inventory Slots
{{ slotBuy.headline }} {{ slotBuy.capText }}
Nothing left to buy.
{{ slotBuy.costText }} · {{ slotBuy.haveText }}
Current capacity: {{ invCap }} / {{ invMaxCap }} slots
{{ p.n }}
{{ p.slots }}
{{ p.price }}
Purchases open Steam checkout. Slots are permanent for this save.
EQUIPMENTPOWER{{ charPowerText }}ACCOUNTLv {{ playerLevel }}
{{ invSoulName }} {{ invClassName }} CLASSES ▾
{{ invSoulEl }}
{{ invClassName }}Class Lv {{ invSoulLevel }}
{{ classXpLabel }} · to next
{{ st.k }}{{ st.v }}
{{ s.statVal }} {{ s.statAbbr }}
{{ s.slot }} — Empty
{{ e2.num }} {{ e2.abbr }}
{{ s.soulGlyph }}
NO SOUL SLOTTED
{{ s.srName }} {{ s.srPower }} {{ s.srCd }}{{ s.srDur }} {{ s.srIconsEl }}
{{ s.srScopeStacked }}
{{ s.srText }}
{{ eqItem.name }} {{ eqItem.tier }}
{{ eqItem.grade }} · Refine {{ eqItem.refine }}
{{ eqItem.base }}
{{ eqItem.effect }}
{{ eqHover.name }}
{{ eqHover.pc }}
{{ eqHover.meta }}
{{ eqHover.fxEl }}
{{ eqHover.text }}
SOUL CRYSTALS
{{ c.name }}
{{ b.lbl }}
{{ b.v }}
{{ c.badge }}
{{ crystalHover.s1 }}
{{ crystalHover.s2 }}
{{ crystalHover.s3 }}
A character soul is always bound — it can be exchanged but never removed. Warrior is the default soul.
{{ m.name }} {{ m.grade }} Lv {{ m.level }}
{{ st.k }} {{ st.v }}
{{ mv.n }} {{ mv.power }} {{ mv.cdText }}{{ mv.durText }} {{ mv.iconsEl }}
{{ t.statVal }} {{ t.statAbbr }}
{{ t.slot }} — Empty
{{ e2.num }} {{ e2.abbr }}
EQUIP · {{ eqSlotName }}
CURRENTLY SLOTTED — {{ eqCurrent.removeHint }}
{{ eqCurrent.name }}
{{ eqCurrent.meta }}
{{ eqCurrent.stat }}
AVAILABLE
{{ c.blockWhy }}
{{ c.name }}
{{ c.meta2 }}
{{ stt.k }}
{{ stt.v }}
{{ c.blockWhy }}
{{ c.name }}
{{ c.meta }}
SOCKETED: {{ c.sockInfo }}
{{ c.mvName }} {{ c.power }} {{ c.cd }} {{ c.iconsEl }}
{{ c.stat }}{{ c.qty }}
No items in inventory fit this slot.
⚠ REPLACE SOCKETABLE
Socketing {{ scNewName }} will DESTROY the currently slotted {{ scOldName }}. This cannot be undone.
CODEX
{{ cc.num }} {{ cc.rarAb }}
{{ cc.name }}
{{ cc.err }}
{{ hatchV.mistEl }}
{{ hatchV.eggName }}
{{ hatchV.eggGrade }} Egg
HATCH GRADE CHANCES
{{ o.grade }}
{{ o.pct }}
Mutant
alternate colour · cosmetic
{{ hatchV.mutePct }}%
{{ hatchV.message }}
{{ hatchV.sexGlyph }}
{{ atlasCrName }}
FLOOR MAP
{{ fl.floor }}
{{ fl.theme }}
☠ {{ fl.bossName }}
{{ fl.stGlyph }}
BOSS KEYS
× {{ fl.keyCount }}
{{ sheetV.name }} {{ sheetV.rarAb }} {{ sheetV.meta }}
EXPERIENCE {{ sheetV.xpLabel }}
SOUL · WHEN SLOTTED IN PASSIVE ARMOUR
{{ sl.slot }} {{ sl.text }} {{ sl.scope }}
{{ st.k }}
{{ st.v }}
MOVES
{{ mv.n }} {{ mv.lvl }} {{ mv.info }} {{ mv.iconsEl }}
{{ mv.desc }}
{{ mv.upNote }}
ADVANCEMENT LINE
{{ ev.n }}
{{ ev.floors }}
{{ ev.evolveNote }}
GAME MODE · REALMS
{{ g.title }} {{ g.tagline }}
{{ r }}
SAVE FILE
{{ g.save }}
PLAYTEST RUN SAVE {{ runSaveStatus }}
Realms are separate save files — every account holds a permanent character slot in each. The Seasonal and HC Seasonal realms open with the first season.
GAME SETTINGS
{{ sr.label }}
{{ o.label }}
{{ o.desc }}
{{ o.val }}
{{ o.lockGlyph }}
{{ o.val }}
{{ setNote }}
{{ setDlg.title }}
{{ setDlg.body }}
AUTOPLAY OPTIONS
AUTOPLAY
Per character \u00b7 mirrors the on-screen quick toggle. Turning it off finishes the current battle first.
{{ o.label }}
{{ o.desc }}
Autoplay never enters boss rooms \u2014 with the portal open on a pre-boss floor, it waits at the gate. Chests are always manual pickups.
ADVENTURE LOG
{{ ch.title }} {{ ch.date }} {{ ch.count }} ENTRIES
{{ ch.summary }}
THE CHRONICLE IS UNWRITTEN
Your first battle will open Chapter I.
{{ advChTitle }} {{ advChDate }}
{{ ev.icon }} {{ ev.time }} {{ ev.text }}
{{ ev.time }} {{ ev.result }}
{{ ev.parties }}
{{ ev.meta }}
{{ advBtParties }}
{{ advBtMeta }}
{{ advBtResult }}
DETAIL EXPIRED
Turn-by-turn detail of this wild battle was compacted after the retention window. Boss and PvP battles retain full detail forever.
{{ tg.label }}
{{ r.text }} {{ r.flags }}
BREEDING
Food {{ breedFoodFmt }}
{{ p.num }} {{ p.status }}
{{ p.m.glyph }}
CHOOSE PARENT
{{ p.m.name }}
{{ p.m.meta }}
{{ p.m.glyph }}
{{ p.f.glyph }}
CHOOSE PARENT
{{ p.f.name }}
{{ p.f.meta }}
{{ p.f.glyph }}
PAIR GRADE {{ p.pairGrade }}
{{ p.rateLine }}
⏸ {{ p.stallWhy }}
{{ p.progPct }}
{{ p.lockTitle }}
extra pens buy parallelism, not throughput
DLC
DLC EXPANSION
Available with the Menagerie expansion
{{ pickTitle }}
{{ ch.t }}
{{ pickEmptyText }}
{{ c.glyph }} {{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
{{ c.types }}
{{ breedToastText }}
⚒ CRAFTING
{{ c.n }}{{ c.q }}
{{ craftCrumb }}
1 · ITEM TYPE
{{ g.section }}
2 · CLASS
{{ craftTierStepLabel }} · TIER
OUTPUT
Choose a type, class and tier.
{{ craft.name }}
{{ craft.grade }} · {{ craft.tierLabel }}
QUANTITY
MATERIALS
{{ craft.mat }}{{ craft.total }} / {{ craft.have }}
{{ craft.reqText }}
✦ {{ craftToast.name }}
{{ puName }} GROWS STRONGER
REACHED LEVEL {{ puLv }}
{{ r.tag }}
{{ r.oldName }} {{ r.oldMeta }}
{{ r.oldEff }}
{{ r.newName }} {{ r.newMeta }}
{{ r.newEff }}
VICTORY
WIN STREAK {{ streakX }} / {{ streakY }}
✦ YOU HAVE CLEARED FLOOR {{ floorNum }}! ✦
EXPERIENCE EARNED
{{ c.name }}
+{{ c.xp }} {{ c.lvText }}
{{ sl.name }} {{ sl.lvText }}
+{{ sl.xp }}
SPOILS
{{ rwLostText }}
{{ it.name }} {{ it.sub }}
{{ evoFromEl }} {{ evoBlackEl }} {{ evoToEl }} {{ flamesEl }}
{{ evoBurstEl }}
{{ evoFromName }} is changing…
{{ evoFromName }} became {{ evoToName }}!
YOU WERE
DEFEATED
WIN STREAK
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
0 / {{ streakY }}
STREAK BROKEN
0 / {{ streakY }}
{{ floorCreaturesEl }}
{{ floorMapName }}
CHOOSE YOUR QUARRY
{{ apLabel }}
{{ apSubText }}
↓ DESCEND
{{ portalPrevFloor }}
{{ floorStreakLabel }}
{{ floorStreakX }} / {{ floorStreakY }}
{{ transitGlyph }}
{{ transitTitle }}
{{ transitFloor }}
{{ transitSub }}
{{ bossDen }}
FLOOR BOSS LAIR
⚿ BOSS KEYS {{ bossKeys }} {{ bossHovHint }}
{{ bossEnergyEl }}
Energy gathers at the platform…
{{ bossRespawnSec }}
THE ALPHA REFORMS
← RETURN
{{ bossReturnFloor }}
↑ ASCEND
{{ bAscSubText }}
SCENE
STREAK {{ devStreak }}
{{ cryptCount }}
PVP ARENA {{ pvpRealm }}
CURRENT RANK
{{ pvpTierName }} {{ pvpRatingStr }} {{ pvpWLStr }}
{{ pvpNextStr }}
YOUR PARTY as equipped in PvE — change it in Equipment
Vael
{{ pvpAvatarSub }}
{{ sk.name }}
{{ sk.meta }}
{{ pvpPowerStr }}
{{ pvpBandStr }}
{{ pvpNetMode }}
{{ boardCutText }}
{{ lr.rank }} {{ lr.name }} {{ lr.tier }} {{ lr.val }}
{{ pvpLeadMe.rank }} {{ pvpLeadMe.name }} {{ pvpLeadMe.tier }} {{ pvpLeadMe.val }}
CHOOSE A CREATURE — TEAM LOCKS FOR THE MATCH creatures in breeding pens are ineligible
{{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
ROUND {{ pvpClockRound }}
BANK {{ pvpClockBank }}
{{ pvpGameStr }}
{{ pvpRoundCapStr }}
{{ pvpOppStr }}
ORDERS SEALED — WAITING FOR OPPONENT
⚠ {{ pvpDcStr }}
{{ pvpBetweenScore }}
{{ pvpBetweenStr }}
OPPONENT FOUND
{{ pvpSplashName }}
{{ pvpSplashMeta }}
BEST OF 3 · TEAM LOCKED · DOUBLE-BLIND PICKS
ARENA MATCH
{{ pvpResultTitle }}
{{ pvpResultSub }}
RATING
{{ pvpResultRating }} ({{ pvpResultDelta }})
Arena battles grant no spoils, experience, or streak — rating alone.
{{ resumeNote }}
{{ replayLabel }}
REPLAY COMPLETE
deterministic playback — identical to the match, every roll
{{ queueIconLabel }}
MATCH FOUND!
{{ pvpAcceptName }}
{{ pvpAcceptMeta }}
{{ pvpAcceptLeft }}
SECONDS TO ACCEPT — THEN THE QUEUE CANCELS
CRYPT BAG
{{ cryptSub }}
{{ cryptFree }}
{{ cryptNote }}
The crypt bag is empty. It will vanish from the bar until the next death arrives.
{{ b.title }} PARTIALLY CLAIMED {{ b.counts }} {{ b.chev }}
{{ ci.n }} {{ ci.sub }}
CLASSES
{{ k.chain }} {{ k.access }}
Class + T1 weapons. No creatures.
✦ ACTIVE
{{ k.priceTxt }}{{ k.shortTxt }}
NOT PURCHASABLE
Unlocks are account-wide and permanent. Switching unequips all 8 gear slots back to the inventory — sockets stay on their items.
{{ clsConfirmV.title }}
{{ clsConfirmV.body }}
Choose your Path
The tower stirs… (loading class data)
{{ k.chain }}
{{ sg.n }}
{{ b.k }}
{{ c.name }} {{ c.rarAb }}
{{ c.types }} · Worn
{{ c.name }} {{ c.rarAb }}
{{ b.k }}
{{ c.types }}
You can unlock all jobs by clicking your name in the Equipment menu.
CHAMPION NAME
{{ cc.heroFinal }}
{{ cc.clsStage1 }} · STAGE 1 · THE TOWER AWAITS
{{ cc.clsStage1 }}
{{ cc.chosenName }}
{{ c.name }} {{ c.gGlyph }}
{{ c.rarAb }} · Worn · Lv 1 · {{ c.types }}
ARMAMENT · TIER 1
{{ w.name }} · {{ w.slot }}
{{ w.eff }}
NAME YOUR CHAMPION TO CONFIRM
BUG REPORT SENT!
Thank you — it went in with your recent play log.
CLOSE
REPORT A BUG
{{ fbCtxLine }}
{{ fk.label }}
{{ fbShotMark }} Include a screenshot of this screen
Your last few hours of play log are attached automatically. The panel hides itself while the screenshot is taken.
{{ fbErr }}
{{ fbSendLabel }}
CANCEL
UPGRADE
{{ upg.name }}
{{ upg.from }} {{ upg.to }}
{{ upg.pct }} chance · {{ upg.cost }} {{ upg.cur }} · you have {{ upg.have }}
A failed attempt spends the resource and changes nothing else.
{{ upg.msg }}
{{ upg.pity }}
CLOSE
⚠ {{ breedMsgTitle }}
{{ breedMsgBody }}