{{ floorMapName }}
SPEED ORDER
STREAK
{{ streakX }} / {{ streakY }}
{{ a0.ringEl }}
{{ a0.imgEl }}
✓ READY
{{ a0.tipName }}
{{ a0.tipDesc }}
{{ a0.plate }}
{{ a0.orderRank }}
{{ a0.spd }}
{{ a1.ringEl }}
{{ a1.imgEl }}
✓ READY
{{ a1.tipName }}
{{ a1.tipDesc }}
{{ a1.plate }}
{{ a1.orderRank }}
{{ a1.spd }}
{{ a2.ringEl }}
{{ a2.imgEl }}
✓ READY
{{ a2.tipName }}
{{ a2.tipDesc }}
{{ a2.plate }}
{{ a2.orderRank }}
{{ a2.spd }}
{{ e0.ringEl }}
{{ e0.imgEl }}
{{ e0.tipName }}
{{ e0.tipDesc }}
{{ e0.plate }}
{{ e0.orderRank }}
{{ e0.spd }}
{{ e1.ringEl }}
{{ e1.imgEl }}
{{ e1.tipName }}
{{ e1.tipDesc }}
{{ e1.plate }}
{{ e1.orderRank }}
{{ e1.spd }}
{{ e2.ringEl }}
{{ e2.imgEl }}
{{ e2.tipName }}
{{ e2.tipDesc }}
{{ e2.plate }}
{{ e2.orderRank }}
{{ e2.spd }}
{{ centerLog }}
☰ COMBAT LOG
⚑ FORFEIT
⚑ FORFEIT THE BATTLE?
{{ forfeitText }}
FORFEIT
KEEP FIGHTING
{{ moveMistEl }}
{{ hoverName }}
{{ hoverPC }}
{{ hoverMeta }}
{{ hoverFxEl }}
{{ hoverText }}
◎ SELECT TARGET
{{ pendingName }}
← BACK
⁂ DECREE OF BATTLE ⁂
{{ c.portraitEl }}
{{ c.move }}
→ {{ c.targetName }}
{{ c.power }}
⚔ LOCK IN MOVES
COMBAT LOG
this encounter · click outside to close
ROUND {{ t.round }}
{{ l.text }}
INVENTORY
{{ c.g }} {{ c.n }} {{ c.q }}
×
{{ t.label }} {{ t.count }}
⚒ {{ dismBtnLabel }}
{{ g.label }} {{ g.count }}
⚠
Inventory full — any newly acquired items will be LOST until inventory space is freed.
{{ invTip.name }}
{{ invTip.meta }}
{{ invTip.stat }}
{{ invTip.eff }}
{{ itemDet.name }}
{{ itemDet.meta }}
{{ itemDet.stat }}
{{ itemDet.desc }}
COMPARED WITH WHAT YOU WEAR
{{ cp.slot }}
{{ cp.curName }}
{{ cp.curStat }}
{{ cp.curSock }}
This item
{{ cp.newStat }}
{{ cp.newSock }}
{{ cp.delta }}
{{ cp.sockDelta }}
Worn totals include refinement and anything socketed. Slot counts are gem + rune + scroll.
EQUIP ›
▲ UPGRADE
⚒ DISMANTLE
Dismantles for {{ itemDet.dismNote }}
CLOSE
⚒
DISMANTLING
{{ dismSubtitle }}
{{ o.title }}
{{ o.sub }}
{{ r.label }}
{{ r.count }}
{{ dismConfirmTitle }}
{{ b.label }}
{{ b.count }}
SALVAGE
{{ dismYields }}
BACK
⚒ DISMANTLE
Steam · Inventory Slots
✕
{{ slotBuy.headline }}
{{ slotBuy.capText }}
Nothing left to buy.
{{ slotBuy.costText }} · {{ slotBuy.haveText }}
{{ slotBuy.btnText }}
Current capacity: {{ invCap }} / {{ invMaxCap }} slots
{{ p.price }}
Add to Cart
Purchases open Steam checkout. Slots are permanent for this save.
EQUIPMENT POWER {{ charPowerText }} ACCOUNT Lv {{ playerLevel }}
×
{{ invSoulName }}
{{ invClassName }}
CLASSES ▾
{{ invSoulEl }}
{{ invClassName }} Class Lv {{ invSoulLevel }}
{{ classXpLabel }} · to next
{{ s.statVal }}
{{ s.statAbbr }}
{{ s.slot }} — Empty
{{ e2.num }}
{{ e2.abbr }}
{{ eqItem.name }}
{{ eqItem.tier }}
{{ eqItem.grade }} · Refine {{ eqItem.refine }}
{{ eqItem.base }}
{{ eqItem.effect }}
{{ eqHover.name }}
{{ eqHover.pc }}
{{ eqHover.meta }}
{{ eqHover.fxEl }}
{{ eqHover.text }}
SOUL CRYSTALS
×
{{ c.name }}
{{ c.badge }}
A character soul is always bound — it can be exchanged but never removed. Warrior is the default soul.
{{ m.name }}
{{ m.grade }}
Lv {{ m.level }}
{{ t.statVal }}
{{ t.statAbbr }}
{{ t.slot }} — Empty
{{ e2.num }}
{{ e2.abbr }}
EQUIP · {{ eqSlotName }}
×
CURRENTLY SLOTTED — {{ eqCurrent.removeHint }}
{{ eqCurrent.name }}
{{ eqCurrent.meta }}
{{ eqCurrent.stat }}
AVAILABLE
{{ c.blockWhy }}
{{ c.name }}
{{ c.meta2 }}
{{ c.blockWhy }}
{{ c.name }}
{{ c.meta }}
SOCKETED: {{ c.sockInfo }}
{{ c.mvName }}
{{ c.power }}
{{ c.cd }}
{{ c.iconsEl }}
{{ c.stat }} {{ c.qty }}
No items in inventory fit this slot.
⚠ REPLACE SOCKETABLE
Socketing {{ scNewName }} will DESTROY the currently slotted {{ scOldName }} . This cannot be undone.
CANCEL
REPLACE & DESTROY
CODEX
×
{{ cc.num }}
◆ {{ cc.rarAb }}
{{ cc.name }}
{{ cc.err }}
{{ hatchV.eggName }}
{{ hatchV.eggGrade }} Egg
HATCH GRADE CHANCES
{{ o.grade }}
{{ o.pct }}
Mutant
alternate colour · cosmetic
{{ hatchV.mutePct }}%
NOT YET
HATCH
{{ hatchV.message }}
{{ hatchV.sexGlyph }}
CONTINUE
{{ atlasCrName }}
FLOOR MAP
×
{{ z.name }}
{{ z.range }}
▼
{{ z.zGlyph }}
{{ fl.theme }}
{{ fl.travelLabel }}
BOSS KEYS
× {{ fl.keyCount }}
{{ sheetV.name }}
◆ {{ sheetV.rarAb }}
{{ sheetV.meta }}
×
EXPERIENCE
{{ sheetV.xpLabel }}
SOUL · WHEN SLOTTED IN PASSIVE ARMOUR
{{ sl.slot }}
{{ sl.text }}
{{ sl.scope }}
MOVES
{{ mv.n }}
{{ mv.lvl }}
{{ mv.info }}
{{ mv.iconsEl }}
{{ mv.desc }}
{{ mv.upNote }}
ADVANCEMENT LINE
{{ ev.n }}
{{ ev.floors }}
{{ ev.evolveNote }}
→
GAME MODE · REALMS
×
{{ g.title }}
{{ g.tagline }}
{{ g.btn }}
PLAYTEST RUN SAVE
SAVE NOW
AUTOSAVE {{ runAutoLabel }}
RESET RUN
{{ runSaveStatus }}
Realms are separate save files — every account holds a permanent character slot in each. The Seasonal and HC Seasonal realms open with the first season.
GAME SETTINGS
×
{{ o.label }}
{{ o.desc }}
{{ o.val }}
{{ sg.label }}
{{ op.v }}
›
{{ o.val }}
{{ setNote }}
{{ setDlg.title }}
{{ setDlg.body }}
CANCEL
{{ setDlg.confirmLabel }}
RESTORE DEFAULTS — {{ setSecLabel }}
AUTOPLAY OPTIONS
×
AUTOPLAY
Per character \u00b7 mirrors the on-screen quick toggle. Turning it off finishes the current battle first.
{{ o.label }}
{{ o.desc }}
{{ sg.label }}
Autoplay never enters boss rooms \u2014 with the portal open on a pre-boss floor, it waits at the gate. Chests are always manual pickups.
ADVENTURE LOG
⇩ EVENT LOG ⇩ FULL LOG
×
{{ ch.title }}
{{ ch.date }}
{{ ch.count }} ENTRIES
{{ ch.summary }}
THE CHRONICLE IS UNWRITTEN
Your first battle will open Chapter I.
← CHAPTERS
{{ advChTitle }}
{{ advChDate }}
{{ ev.icon }}
{{ ev.time }}
{{ ev.text }}
{{ ev.time }}
{{ ev.result }}
{{ ev.parties }}
{{ ev.meta }}
BATTLE LOG
← BACK
{{ advBtParties }}
{{ advBtMeta }}
⇩ BATTLE LOG
{{ advBtResult }}
DETAIL EXPIRED
Turn-by-turn detail of this wild battle was compacted after the retention window. Boss and PvP battles retain full detail forever.
{{ r.text }}
{{ r.flags }}
BREEDING
Food
{{ breedFoodFmt }}
×
⏱ {{ breedSpeedLabel }}
×
{{ p.num }}
{{ p.status }}
{{ p.m.glyph }}
CHOOSE PARENT
{{ p.m.name }}
{{ p.m.meta }}
{{ p.m.glyph }}
×
{{ p.f.glyph }}
CHOOSE PARENT
{{ p.f.name }}
{{ p.f.meta }}
{{ p.f.glyph }}
×
PAIR GRADE
{{ p.pairGrade }}
{{ p.rateLine }}
⏸ {{ p.stallWhy }}
{{ p.tgLabel }}
⚿
{{ p.lockTitle }}
{{ p.unlockLabel }}
extra pens buy parallelism, not throughput
DLC
⚿
DLC EXPANSION
Available with the Menagerie expansion
‹ PENS
{{ pickTitle }}
{{ ch.t }}
{{ c.glyph }}
{{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
{{ c.types }}
{{ breedToastText }}
1 · ITEM TYPE
{{ g.section }}
{{ t.label }}
{{ craftTierStepLabel }} · TIER
T{{ t.tier }} {{ t.cost }}
OUTPUT
Choose a type, class and tier.
{{ craft.name }}
{{ craft.grade }} · {{ craft.tierLabel }}
QUANTITY
{{ q.lab }}
MATERIALS
{{ craft.mat }} {{ craft.total }} / {{ craft.have }}
{{ craft.reqText }}
⚒ {{ craft.forgeLabel }}
✦ {{ craftToast.name }}
{{ puName }} GROWS STRONGER
REACHED LEVEL {{ puLv }}
{{ r.tag }}
{{ r.oldName }} {{ r.oldMeta }}
{{ r.oldEff }}
➞
{{ r.newName }} {{ r.newMeta }}
{{ r.newEff }}
CONTINUE
VICTORY
WIN STREAK {{ streakX }} / {{ streakY }}
✦ YOU HAVE CLEARED FLOOR {{ floorNum }}! ✦
EXPERIENCE EARNED
{{ c.name }}
+{{ c.xp }}
{{ c.lvText }}
{{ sl.name }}
{{ sl.lvText }}
+{{ sl.xp }}
SPOILS
{{ rwLostText }}
{{ it.name }}
{{ it.sub }}
CONTINUE →
{{ evoFromEl }}
{{ evoBlackEl }}
{{ evoToEl }}
{{ flamesEl }}
{{ evoBurstEl }}
{{ evoFromName }} is changing…
{{ evoFromName }} became {{ evoToName }}!
CONTINUE →
YOU WERE DEFEATED
WIN STREAK
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
{{ streakX }} / {{ streakY }}
0 / {{ streakY }}
STREAK BROKEN
0 / {{ streakY }}
CONTINUE
{{ floorMapName }}
CHOOSE YOUR QUARRY
☠
{{ apLabel }}
{{ apSubText }}
↓ DESCEND
{{ portalPrevFloor }}
{{ floorStreakLabel }}
{{ floorStreakX }} / {{ floorStreakY }}
{{ transitGlyph }}
{{ transitTitle }}
{{ transitFloor }}
{{ transitSub }}
{{ bossDen }}
FLOOR BOSS LAIR
⚿ BOSS KEYS
{{ bossKeys }}
{{ bossHovHint }}
{{ bossEnergyEl }}
Energy gathers at the platform…
{{ bossRespawnSec }}
THE ALPHA REFORMS
← RETURN
{{ bossReturnFloor }}
↑ ASCEND
{{ bAscSubText }}
SCENE
{{ sc.n }}
STREAK
−
{{ devStreak }}
+
☰ MENU
{{ mi.icon }} {{ mi.arrow }} {{ mi.label }}
PVP ARENA
{{ pvpRealm }}
×
CURRENT RANK
{{ pvpTierName }}
{{ pvpRatingStr }}
{{ pvpWLStr }}
{{ pvpNextStr }}
YOUR PARTY
as equipped in PvE — change it in Equipment
{{ sk.name }}
{{ sk.meta }}
{{ pvpPowerStr }}
{{ pvpQueueLabel }}
⚔ FIND MATCH
{{ pvpBandStr }}
{{ pvpNetMode }}
CONNECT
OFF
LEADERBOARD
{{ boardCutText }}
{{ bd.icon }} {{ bd.label }}
{{ sp.label }}
{{ lr.rank }}
{{ lr.name }}
{{ lr.tier }}
{{ lr.val }}
{{ pvpLeadMe.rank }}
{{ pvpLeadMe.name }}
{{ pvpLeadMe.tier }}
{{ pvpLeadMe.val }}
CHOOSE A CREATURE — TEAM LOCKS FOR THE MATCH
creatures in breeding pens are ineligible
×
{{ c.lockTag }}
{{ c.name }}
{{ c.meta }}
ROUND
{{ pvpClockRound }}
BANK
{{ pvpClockBank }}
{{ pvpGameStr }}
{{ pvpRoundCapStr }}
{{ pvpOppStr }}
ORDERS SEALED — WAITING FOR OPPONENT
⚠ {{ pvpDcStr }}
{{ pvpBetweenScore }}
{{ pvpBetweenStr }}
OPPONENT FOUND
{{ pvpSplashName }}
{{ pvpSplashMeta }}
BEST OF 3 · TEAM LOCKED · DOUBLE-BLIND PICKS
ARENA MATCH
{{ pvpResultTitle }}
{{ pvpResultSub }}
RATING
{{ pvpResultRating }} ({{ pvpResultDelta }})
Arena battles grant no spoils, experience, or streak — rating alone.
CONTINUE
{{ resumeNote }}
{{ replayLabel }}
EXIT REPLAY
REPLAY COMPLETE
deterministic playback — identical to the match, every roll
BACK TO ARENA
⚔
{{ queueIconLabel }}
MATCH FOUND!
{{ pvpAcceptName }}
{{ pvpAcceptMeta }}
{{ pvpAcceptLeft }}
SECONDS TO ACCEPT — THEN THE QUEUE CANCELS
DECLINE
⚔ ACCEPT
☠
{{ cryptFree }}
CLAIM ALL
×
{{ cryptNote }}
The crypt bag is empty. It will vanish from the bar until the next death arrives.
{{ b.title }}
PARTIALLY CLAIMED
{{ b.counts }}
{{ b.chev }}
CLAIM
CLASSES
×
{{ k.chain }}
{{ k.access }}
Class + T1 weapons. No creatures.
✦ ACTIVE
SWITCH
UNLOCK · {{ k.priceTxt }}
{{ k.priceTxt }}{{ k.shortTxt }}
NOT PURCHASABLE
Unlocks are account-wide and permanent. Switching unequips all 8 gear slots back to the inventory — sockets stay on their items.
{{ clsConfirmV.title }}
{{ clsConfirmV.body }}
{{ clsConfirmV.btn }}
CANCEL
Choose your Path
The tower stirs… (loading class data)
{{ c.name }}
{{ c.rarAb }}
{{ c.types }} · Worn
{{ c.name }}
{{ c.rarAb }}
{{ c.types }}
You can unlock all jobs by clicking your name in the Equipment menu.
CHAMPION NAME
{{ cc.heroFinal }}
{{ cc.clsStage1 }} · STAGE 1 · THE TOWER AWAITS
{{ cc.clsStage1 }}
{{ cc.chosenName }}
{{ c.name }}
{{ c.gGlyph }}
{{ c.rarAb }} · Worn · Lv 1 · {{ c.types }}
ARMAMENT · TIER 1
{{ w.name }} · {{ w.slot }}
{{ w.eff }}
ENTER THE TOWER ✦
CONFIRM ✦
NAME YOUR CHAMPION TO CONFIRM
RETURN
AUTOPLAY {{ autoState }} ⚙
BUG REPORT SENT!
Thank you — it went in with your recent play log.
CLOSE
REPORT A BUG
{{ fbCtxLine }}
{{ fbShotMark }}
Include a screenshot of this screen
Your last few hours of play log are attached automatically. The panel hides itself while the screenshot is taken.
{{ fbErr }}
UPGRADE
{{ upg.name }}
{{ upg.from }}
→
{{ upg.to }}
{{ upg.pct }} chance · {{ upg.cost }} {{ upg.cur }} · you have {{ upg.have }}
A failed attempt spends the resource and changes nothing else.
{{ upg.msg }}
{{ upg.pity }}
{{ upg.btnText }}
CLOSE